Once you have loaded the emulator from the Homebrew Channel: Go to -> Saving and Loading . Ensure that Load/Save Cover Images is set to Yes . Set the Covers Folder to sd:/snes9xgx/covers/2d/ .
The first time you boot up the modded SNES9x GX and see sitting next to Final Fantasy III (VI) with their original box art shining on your CRT or flatscreen... it turns the Wii into a love letter to the 16-bit era.
Allows browsing games via a grid or carousel view rather than a text list.
+--------------------------------------------+ | [ Game Cover ] [ GAME COVER ] [ Game ] | <- Parabola Scrolling View | Left ACTIVE Right | +--------------------------------------------+ | Title: Super Mario World | | Format: 16:9 Widescreen | Cheats: Enabled | <- Contextual Metadata +--------------------------------------------+
The "Cover Mod" was a fork of the main Snes9x GX project that integrated: snes9x gx cover mod link
The cover images must be files placed in the /snes9xgx/covers/ folder. The mod expects to find an image file with the exact same name as the ROM, just with a .png extension. For example, your ROM might be named Chrono_Trigger.smc . Your corresponding cover art must be named Chrono_Trigger.png and located in the covers folder.
Snes9x GX Cover Mod is a modified version of the standard Snes9x GX emulator for the Nintendo Wii that replaces the traditional text-based list with a graphical "Cover Flow" interface. This mod allows users to browse their Super Nintendo library using scrollable game box art, similar to the visual style of USB Loader GX Key Features of the Mod Visual Interface
: Displays front, back, or full 3D box covers for your entire ROM library.
Offers sleek backgrounds and redesigned control buttons. Once you have loaded the emulator from the
The most reliable “link” isn’t a single URL — it’s a community-maintained path:
The image filename must match the ROM name exactly (e.g., Aladdin (USA).sfc requires Aladdin (USA).png ). Resolution: Ideally 316x224 with a 32-bit depth.
Disclaimer: This guide is for educational purposes regarding homebrew software. Playing ROMs for games you do not own is illegal.
You'll need the actual cover images. Here are some of the best ways to find them: The first time you boot up the modded
: A fork specifically cited for its improved cover art support and PlayStation 3 controller compatibility.
Match the of the corresponding ROM (e.g., Aladdin (USA).sfc must have a cover named Aladdin (USA).png ). Comparison: Mod vs. Vanilla
: In the emulator menu, navigate to Settings > Menu > Preview Image and switch it to "Covers" to see the art appear.